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How do you have a file in your build folder not be compressed by Unity?

I want to be able to access a file from the build folder, but everything is made into, for example `sharedassets0.assets` Is there a way do disable compression or even a folder name so that the files are left as they are? For example, if I have a specific PNG I want to be able to view in the application folder, how would I go about doing that?

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